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Game details
A Gravity Bending Battle Royal! Take control of an upgrade-able fighter ( color choice on main menu ) and fight your way though 170 levels of back-stabbing, mine-exploding, trap-dodging, platform jumping action! The game saves your progress, so you can fight another day. Game concept and visuals by David Mills Game programing & scripts by Ariston Cordeiro
Control Sceme
"LEFT" & "RIGHT" ------move you around the circles
"UP"--------------------------jumps between circles, when held adjust camera "up"
"DOWN"--------------------drops a mine ( if you have any )
"Z"---------------------------- initiates "zoom" when adrenaline bar is full
"X"---------------------------- initiates "shield" when adrenaline bar is full
"C"--------------------------- switches between normal and landscape camera view
"A" ( after collision )--- launches hook ( if you've purchased it )
"S" ( after collision )--- launches gust ( if you've purchased it )